Autodesk 3DS Max

I have modelled and texturized in 3DS Max for more than one year. Most of the projects I’ve worked on are university projects.

I have acquired skills in:

  • Low-poly modelling
  • Hard surface modelling
  • Materials
  • Texturing
  • Lightning
  • Asset correction (for game engine)

Here can be found examples of my 3DS Max projects

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